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Fully Connected Map

Main Branch

ID 157
Published
Downloaded 13,567 times
Changelog
  • Fixed a missing piece of intersect collision in L3R5.
  • Updated the Skybox model to be much less of a mess internally (this was mostly for my own sanity as it was incredibly hacky beforehand).

ID 264
Published
Downloaded 409 times
Changelog
  • Reduced the draw distance from 800 units to 500, which should (in theory) provide a much better balance of performance and pop-in. It might not help too much though, I'm not sure.
  • Fixed the fence gate in L2Z1 using the wrong shader name.
  • Fixed a piece of intersect collision in L1Z2 that overlapped with collision in L2Z1.
  • Fixed a piece of intersect collision in L3R5 that overlapped with...itself.

ID 263
Published
Downloaded 391 times
Changelog
  • Increased the game's draw distance from 200 units to 800. This should heavily reduce the amount of pop-in present in previous versions.
  • Made it so you can no longer see the road mesh through the bottom of the Springfield Stadium tunnel.
  • Fixed the gas pumps at the Gas Station in Level 3 still using orange vertex shading.
  • Reduced the vertex shading seams present on the grassy banks of the L2 - L3 connection, where the model boundaries split between zone models.
  • Fixed a bug where the Casino area wouldn't be loaded when approaching from the Springfield Dam.

ID 262
Published
Downloaded 398 times
Changelog
  • Fixed some janky texture mapping/vertex shading by the entrance to the L1 - L3 connection.
  • Fixed another piece of missing collision at the L3 Krusty Burger.

ID 261
Published
Downloaded 403 times
Changelog
  • Improved the vertex shading on the L1 - L2 connection.
  • Fixed another broken phonebooth in L2Z3.
  • Fixed a collision bug on the L3 - L1 connection.

ID 260
Published
Downloaded 380 times
Changelog
  • Fixed a single tri using the wrong asphalt texture in L3R1.
  • Fixed a phonebooth in L3Z3 that didn't work correctly.
  • Fixed Locator Type 3s in Level 3 facing the wrong direction.
  • Hopefully fixed the fake L2 Skybox from not unloading when leaving the highway (it could potentially still happen if your load times are obscenely long).

ID 259
Published
Downloaded 409 times
Changelog
  • Fixed ambient NPCs in Level 1 not appearing in the correct spots.
  • Also fixed a few gags that also weren't in the correct spots.
  • Fixed some broken collision by the Krusty Burger in L3.

ID 258
Published
Downloaded 404 times
Changelog

Initial release.

Main Branch