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Icon image for Lucas' Pure3D Editor Model XML Format Blender Add-on

Lucas' Pure3D Editor Model XML Format Blender Add-on

Main Branch

ID 81
Published
Downloaded 3,197 times
Changelog
  • Fixed an issue where exporting an object with an empty material slot would fail.
  • Fixed an issue where importing a model with a Shader element that had no Name attribute would fail.
    • This addon could not create models like this without the previous change.
  • Added support for the following versions of Blender:
    • 2.63
    • 2.64
    • 2.65
    • 2.66
    • 2.67
    • 2.68
    • 2.69
    • 2.70
    • 2.71
    • 2.72
    • 2.73
    • 2.80
    • 2.81
    • 2.82
    • Blender versions lower than 2.74 cannot import normals. Blender will generate normals instead, which happens anyways when editing models in any version.
  • Changed the target version of the add-on to Blender 2.80.
    • This change is required for Blender 2.80 or newer to load the add-on.
    • This will cause older versions of Blender to show a warning about this when first enabled but the addon will still work properly in those versions.
  • Added the "Use Modifiers Render Settings" tickbox when exporting. This is disabled by default.
  • Made it so transformations are applied after triangulating faces when exporting instead of before.
  • Made it so normals get inverted on meshes with negative scaling.
  • Greatly improved the speed of exporting.

ID 82
Published
Downloaded 619 times
Changelog
  • Made it so this plugin works when importing meshes that have Colour lists in some experimental versions of Blender.
  • Made it support importing/exporting alpha for Vertex Colours.
    • These are currently only supported in some experimental versions of Blender.
  • Updated the Documentation link (to not be broken) and the Report a Bug link (to have SSL).

ID 83
Published
Downloaded 546 times
Changelog

Added compatibility for XML files that were exported from the Pure3D editor when a referenced Shader was missing.

ID 84
Published
Downloaded 550 times
Changelog
  • Added support for vertex colors.
  • Added support for shader diffuse.
  • Added support for meshes that don't have normals or UVs.
  • You can now export and import Mesh chunks to and from Model XML.
  • You can now export Composite Drawable chunks to Model XML (you can re-import the individual parts over individual mesh chunks).
  • Backwards faces are flipped when exporting chunks to Model XML (for example, Homer's right arm in his default outfit).

ID 85
Published
Downloaded 565 times

No changelog provided.

Main Branch