Main Branch
Changelog
Launcher
General
- Added a "Game Install" button to the "Open..." menu on the bottom left of the main window.
- Made the Mod Launcher warn you if the Simpsons executable you select is not in a game folder.
Mod Features
- Added a
Creditsboolean to[Author]sections to show them on the new "Credits" section to the Mod Information panel. - Made it so an
[Author]section can have multipleGroupproperties defined. - Made it so you can specify
AuthorGrouppropeties in the[Miscellaneous]section of a Mod'sMeta.inito control the order of the groups.
Hacks
Hack Support
Made it take the game out of fullscreen when showing message windows.
Aspect Ratio Support
Made the translucent black polygon in the background of the phonebooth handle different aspect ratios better.
Custom Limits
Fixed a bug where CustomLimits.ini was not included when compiling mods.
Custom Road Behaviour
Added this new hack. This allows you to define custom behaviour for specific roads.
Custom Stats Totals
Made the "Clothes" and "Vehicles" menus get disabled in the scrapbook if there aren't any clothes or vehicles registered respectively.
Multiplayer
Fixed a bug where Multiplayer.xml was not included when compiling mods.
No Cheats
Made this hack tickable but hidden by default.
No Fast Car Reset
Made it requirable by mods and hacks.
No Inactive Dynamic Object Collisions
Added this new hack. This affects the behaviour of physics props.
No Mission Start Cameras
Added this new hack. This is a Setting hack that disables mission start cameras.
Resizable Window
Added this new hack. This allows you to resize the game window.
Road Names
Added this new advanced hack. This keeps track of road names for other hacks to use.
Screenshots
- Made it play a sound when taking a screenshot.
- Customisable by mods.
- Made it flash the screen when taking a screenshot.
- Made Control+F12 take a screenshot that excludes the HUD.
Changelog
Hacks
Increased Video Resolution Support
- Changed the video segment size from 1024x512 to 2048x1024 to allow higher resolution videos (up to about 6144x3072 instead of 3072x1536).
- Fixed an issue causing videos to display incorrectly in the non-English versions of the game.
Custom Limits
Added support for changing the world's Y bounds.
Changelog
Launcher
General
Fixed issues with some locales.
Hacks
Custom Files
Lua Scripting
Added the IsHackLoaded function.
Custom Text
Fixed a crash that sometimes occurred while automatically loading the most recent saved game.
Changelog
Launcher
General
Made the error message shown when failing loading mods ask to show the folder in explorer when possible.
Mod Features
- Added the
OptionalFrameworkproperty to the[Miscellaneous]section. - Added the
OptionalHackproperty to the[Miscellaneous]section. - Added the
RewriteMetaINIproperty to the[Compile]section.
Hacks
Custom Bonus Mission Support
Fixed a crash when launching the game with a non-cracked executable.
Aspect Ratio Support
Fixed an issue where the background of the credits didn't fully cover the screen in some wider aspect ratios.
Changelog
Banner

Launcher
General
- Fixed an issue caused by unicode characters in INI files.
- Made the Mod Launcher check to see if the game executable you selected is supported after browsing for one.
Main Window
Removed the "Mods" tickbox.
Launcher Settings
- Added the "Game Visual Style" settings on the "Advanced" page.
- Added the "Game DPI Aware" setting on the "Advanced" page.
- Added the "Ignore Game Compatibility Layers" setting on the "Advanced" page.
Mod Features
- Added
Texttype settings. - Added a
Textproperty forMultipleChoicetype settings. - Added a
NoResetproperty for[Setting]sections.
Mods
No Introduction Movies
Removed this mod as it has been replaced by a hack that does the same thing.
Hacks
Hack Support
- Fixed issues with making the game DPI aware.
- Now adds the title of the current main mod to the Game window title if one is enabled.
Aspect Ratio Support
Added this new hack. This adds proper support for aspect ratios other than 4:3.
Bug Fixes
Added this new hack. This adds various toggleable bug fixes.
Cheat Keys
- Improved the handling of whether or not the player is in a vehicle.
- Improved the handling of the player's rotation when standing on movable objects such as platforms or cars.
- Made the various keys only work when Alt is not being pressed.
- Made the 0 key fully reset your Hit & Run instead of just depleting the meter.
Custom Limits
Added support for changing the maximum amount of Regions.
No Introduction Movies
Added this new hack to replace the old mod.
Screenshots
Made this hack into a mod hack instead of it being always enabled. It still defaults to enabled.
Widescreen
Removed this hack as it has been succeeded by Aspect Ratio Support.
Changelog
Launcher
Mods List
Changed the Mod compilation error message to be different when multiple errors occured.
Mod Features
Made the ExcludedFileName, IncludedFileName, ExcludedFolderName and IncludedFolderName properties in the [Compile] section work on files and folders in the root of decompilable mods.
Mods
Unlock All Rewards
Added this new mod. This is a mod that simply enables the new "Unlock All Outfits", "Unlock All Vehicles" and "Unlock Bonus Game" hacks.
Hacks
Custom Bonus Mission Support
Added this new hack. This allows you to specify custom street race characters.
Custom Limits
Added this new hack. This allows mods to customise various limits to suit their needs.
Unlock All Missions
Added this new hack. This unlocks all levels and missions when enabled.
Unlock All Outfits
Added this new hack. This hack has to be required by a mod.
Unlock All Vehicles
Added this new hack. This hack has to be required by a mod.
Unlock Bonus Game
Added this new hack. This hack has to be required by a mod.
Changelog
Launcher
General
- Fixed issues on systems where the decimal symbol is not a "."
- Made the Mod Launcher ignore the compatibility mode setting of
Simpsons.exewhen "Modern Computer Support" is enabled (which it always is by default).
Mods List
- Fixed a bug introduced in Version 1.13 where non 7-bit ASCII characters were displayed as question marks in the mod information panel.
- Fixed a crash when changing non-integer number settings.
- Made it so mods that default to being enabled such as Frame Limiter will now become enabled again when using the "Disable All" button.
Mod Features
- Fixed a bug where
CustomDialogueCharacterCodes.iniwasn't included when compiling a mod. - Fixed a bug where
CustomMissionSkipFailCounts.iniwasn't included when compiling a mod.
Hacks
Custom Files
Fixed a crash when redirecting files loaded by frontend pages.
Changelog
Hacks
Borderless
Added this new hack. This makes the game window not have a border.
This hack is a good workaround for a bug that occurs on Windows 10 when the game is in fullscreen.
Cheat Keys
Added a "Continuous" setting to make holding keys act as it did before Version 1.13.
Changelog
Launcher
Mods List
- Added "Show Newest File" to the right click menu of mods.
- Added the ability to compile mods that do not have an OutputPath property in their Compile section.
- Changed the copyright year of the Mod Launcher to 2016.
- Fixed a bug where an error message would appear after launching the game with the Mod Launcher's "-launch" command line argument.
- Fixed an issue that caused a crash when attempting to load non-UTF-8, non-ANSI Lua files.
- Improved crash dump saving.
Mod Info
- Fixed a bug when combining authors with notes for the information box when multiple mods are selected.
- Made headers bold.
- Made the zoom level get saved.
Mod Settings
- Made warnings only appear if the previous value didn't meet the warning condition.
- Unchanged mod settings are no longer stored.
Mod Features
- Added the
Groupproperty to[Author]sections. This allows you to group authors together. - Added the
PageandGroupproperties to[Setting]sections. This allows you to organise your mod settings into pages and groups. - Added the
UncompiledOnlyproperty to[Setting]sections. This will remove the setting when compiling the mod. - Made
[SettingWarning]sections work for all types of settings. - Re-added for
MinifyArtin the[Compile]section.
Hacks
Hack Support
Made the game support DPIs other than 96.
Custom Dialogue Character Codes
Added support for Nongeneric Characters.
Custom Files
Lua Scripting
- Added several previously inaccessible Lua provided functions.
- assert
- collectgarbage
- debug.debug
- debug.gethook
- debug.getlocal
- debug.getmetatable
- debug.getregistry
- debug.getupvalue
- debug.getuservalue
- debug.sethook
- debug.setlocal
- debug.setmetatable
- debug.setupvalue
- debug.setuservalue
- debug.upvaluejoin
- getmetatable
- math.maxinteger
- math.mininteger
- math.tointeger
- math.type
- math.ult
- os.setlocale
- rawequal
- rawget
- rawlen
- rawset
- setmetatable
- string.dump
- string.pack
- string.packsize
- string.unpack
- table.concat
- table.move
- table.pack
- Fixed a bug where
IsModEnabledreturned false for mod hacks. - Made
GetSettingreturn nil instead of throwing an error if a setting doesn't exist. Mod creators should do checks for nil on UncompiledOnly settings. - Updated
math.randomto support integers.
Cheat Keys
Made keys only work once for each key press.
Frame Limiter
Made this hack default to being ticked as the game has issues of varying severity at frame rates above or below a certain range (the game runs best at 60 FPS).
Changelog
Launcher
General
Fixed a bug where if "Close Launcher" was ticked and the Console window was closed while hack support was still initialising, the mod launcher would close.
Main Window
Fixed a bug where the main window would remain disabled if the game was terminated while showing a window modal to the main window.
Mods List
Made it so the "Compile" right click menu item will no longer show up in a category that doesn't support compilable mods.
Launcher Settings
- Made it so the "Advanced" tab has a scrollbar if you resize the window small enough.
- Made it so the "Licenses" tab only shows licenses for the hacks that are currently loaded.
- Meaning if you remove every hack that used a particular license from the Hacks folder, the license will no longer appear here.
Mod Features
Removed the MinifyArt and MinifyScripts properties of the [Compile] section because they were broken.
Hacks
Custom Files
Lua Scripting
Fixed a bug where using GetSetting on an Integer type Number setting would return a number.
Flippable Cars
Added a setting for whether or not Chase cars can flip over since the game does not reset these cars. This is disabled by default.