Main Branch
Changelog
General
- Now requires Version 1.22 of the Mod Launcher.
- Now requires Custom Car Support.
- Now requires Custom Mission Skip Fail Counts.
- Now requires Custom Traffic Support.
- Now requires Ogg Vorbis Support.
- Updated the Mod's icon to have transparency as was intended.
Cars
- Added a recolourable version of the Glass Truck.
- Added a recolourable version of the School Bus.
Map
- Added cliffs around the starting area.
- Added a new zombie area to the map.
- Added new triggers to change the skybox to the Level 7 skybox on on the new zombie area.
- Added new triggers to change the traffic group to Level 7 traffic on the new zombie area.
- Added new triggers to change the ped group to zombies on the new zombie area.
- Removed one of the video texture cubes.
Missions
Mission 6
Removed the traffic and added new props to block the tunnel.
Mission 7
Added this new finale mission. This one is pretty hard and is not skippable so no cheating! Unless you use cheat keys I guess...
Wager Race
Increased the traffic to 10 cars.
Changelog
General
- Now requires version 1.20 of the Mod Launcher.
- Now requires the CustomTriggerActions hack.
Missions
L1M5
Fixed a typo in the CustomText file that caused the mission objective text to display incorrectly.
L1M6
Added this mission to demonstrate some of Custom Trigger Actions.
Changelog
General
Added an icon for the mod.
Cars
- Added a custom version of the Family Sedan with several additional joints for characters.
- Added a custom version of Skinner's car with Agnes removed. She is now added as a real character using ASF.
Characters
Now includes a modified NPD animation set with surfing animations added.
Map
Added 2 large cubes with Video Textures on them to demonstrate Video Texture Support.
Missions
L1M4
No longer allows you to cancel the mission during the fakeout stage.
L1M5
Added this "mission". This demonstrates how to add vehicle characters using the new ASF functionality.