ID 408
Published
Downloaded 95 times
This build has a number of improvements and bug fixes:
- Adds support for saving during movies.
- You could already load states during movies in previous versions.
- Adds support for the Video Texture Support hack.
- Fixed a bug where certain sound effects would not be resumed at the correct point after loading a state.
- Fixed an issue where having Rumble unticked in XInput would cause the game to crash on startup or when loading a state if you had any controllers connected.
- Fixed some crashes related to DirectInput when loading a state. Also made some DirectInput related things that would cause a crash get ignored when loading a state.
- Made various asserts only show up when using the
-testingcommand line argument. - Made it so if the game tries to exit unexpectedly, you should now be able to resume a save state like how you can with some other types of crashes.
- Made it so testing builds have a canary-coloured icon (as pre-release versions of programs often do) and show their codename in the title of the program.
- For example, this release will show "Save States Test 8" in place of "Version 1.23.2".
- Made it so audio will stop when a crash message with a prompt to load a state shows up.