ID 284
Published
Downloaded 371 times
Additions
- Added
CharacterSheet->Level->Cards.- Save games contain 2 references to cards - the
CardGallerywith all cards, and then an array of cards per level. Added the per-level data to the UI.
- Save games contain 2 references to cards - the
- Added release version to title bar.
- Added mapping for vanilla game
Persistent Object States.- Added names for the default
PersistentObjectStates.- Thanks to @EnAppelsin for their assistance getting these.
- Increased width of
CLBPersistentObjectStatesin order to fit the new, longer names. - Inverted the display of
CLBPersistentObjectStatesto be more intuitive.Checkedmeans broken/destroyed.Uncheckedmeans alive.
- Added names for the default
Changes
- Moved name arrays to
Names.cs. - Updated
PersistentObjectStatesreading to use!= 0instead of> 0.
Bug Fixes
- Fixed a bug where
SaveDate->Auto updatedidn't actually auto update. - Fixed
Car->MaxHealthincorrectly showing as a percentage - it actually represents the max hitpoints of the car.
Full Changelog: https://github.com/Hampo/SHAR-Save-Game/compare/v1.1...v1.2