A simple command-line tool to merge multiple P3D files.
Links
Latest version
Version 1.2.3
Basic Usage
The most basic execution of the tool takes 2+ input filepaths, and 1 output filepath:
P3DMerge.exe "Path\To\File 1.p3d" "Path\To\File 2.p3d" "Path\To\File 3.p3d" -o "Path\To\Output.p3d"
Example output:
P3DMerge.exe "C:\SHAR\art\chars\homer_m.p3d" "C:\SHAR\art\chars\h_fat_m.p3d" -o "Merged.p3d"
Inputs: C:\SHAR\art\chars\homer_m.p3d; C:\SHAR\art\chars\h_fat_m.p3d
Output: C:\Redacted\Merged.p3d
Parsing inputs...
Checking: 'C:\SHAR\art\chars\homer_m.p3d'...
Checking: 'C:\SHAR\art\chars\h_fat_m.p3d'...
Merging files into 'C:\Redacted\Merged.p3d'...
Done.
Optional Arguments
P3D Merge provides a few optional arguments to change certain functionality. You can use any combination of the below to achieve the desired output.
Note: -append
and -overwrite
are exclusive, as you can only choose one for the output file.
Append
By default, if the output file exists, you will be presented with a user-input prompt to choose an action:
Output file 'C:\Redacted\Merged.p3d' already exists. Choose an action:
[A]ppend
[O]verwrite
[E]xit
You can use the -append
argument to automatically choose the Append
option, which will add the chunks from the input files to the existing file:
P3DMerge.exe "Path\To\File 1.p3d" "Path\To\File 2.p3d" "Path\To\File 3.p3d" -o "Path\To\Output.p3d" -append
Deduplication (Dedupe)
You can use the -dedupe
argument to check all chunks in the various input files for duplicates, and only add one of each.
Note: This will only check root chunks, not children.
P3DMerge.exe "Path\To\File 1.p3d" "Path\To\File 2.p3d" "Path\To\File 3.p3d" -o "Path\To\Output.p3d" -dedupe
No History
By default, the tool will add a History
chunk to the start of the output file, with details on the tool's execution (similar to the output you can see in some base game files from p3dcompress
).
You can use the -nohistory
argument to omit this chunk in the output file.
P3DMerge.exe "Path\To\File 1.p3d" "Path\To\File 2.p3d" "Path\To\File 3.p3d" -o "Path\To\Output.p3d" -nohistory
Overwrite
By default, if the output file exists, you will be presented with a user-input prompt to choose an action:
Output file 'C:\Redacted\Merged.p3d' already exists. Choose an action:
[A]ppend
[O]verwrite
[E]xit
You can use the -overwrite
argument to automatically choose the Overwrite
option, which will delete the original file, and rebuild from the input files:
P3DMerge.exe "Path\To\File 1.p3d" "Path\To\File 2.p3d" "Path\To\File 3.p3d" -o "Path\To\Output.p3d" -overwrite
Pause
By default, the tool will close itself upon completion, unless it hits an error.
You can use the -pause
argument to wait for user input after execution before closing. Useful if you want to see the tool's output.
P3DMerge.exe "Path\To\File 1.p3d" "Path\To\File 2.p3d" "Path\To\File 3.p3d" -o "Path\To\Output.p3d" -pause
Sort
By default, the tool will add chunks to the output file in the order they were listed in the arguments, and the order they were in the original files.
You can use the -sort
argument to sort chunks by their type, and attempting to prioritise chunks as required by Simpsons: Hit & Run. For example, Texture
chunks before Shader
chunks.
P3DMerge.exe "Path\To\File 1.p3d" "Path\To\File 2.p3d" "Path\To\File 3.p3d" -o "Path\To\Output.p3d" -sort