Made old primitive groups with “simple” shaders not use hardware skinning if they have lighting disabled.
Fixed an issue where normals were not normalised which caused the Skin previews to be brighter than normal.
Modern Computer Support
Now fixes an issue where the game incorrectly centred the cursor to the window instead of its client area and an issue where the game assumed the non-client area was 30 pixels at the top and 10 pixels at the other edges when clipping the cursor.
Also added the -noproperclientareacursorcentringandclipping command line argument to opt out of this fix.